Version 1311
Major UpdateThe Great Convergence
Vesra and Terul rebirth gear arrived with Light Mana and Dark Mana weapons, devotion passives, wisps, marks, fade dyes, the Cosmic Scroll, Shadowmancer form updates, and broad perk-driven ability upgrades for base class abilities.
30 new pages
64 updated pages
94 total changes
New Items
18
Legendary scroll
Cosmic Scroll
Added Cosmic Scroll, a Legendary weapon scroll for cosmic base-damage and Wisdom enchants.
Legendary dye
Fade Dye (Blue, Purple)
Added a new Legendary Fade Dye (Blue, Purple) consumable that tints eligible gear with a blue-to-purple color-shifting hue.
Legendary dye
Fade Dye (Green, Yellow)
Added a new Legendary Fade Dye (Green, Yellow) consumable that tints eligible gear with a green-to-yellow color-shifting hue.
Legendary dye
Fade Dye (Pink, White)
Added a new Legendary “Fade Dye (Pink, White)” consumable that tints eligible gear with a pink-to-white shifting hue.
Legendary dye
Fade Dye (Red, Orange)
Added a new Legendary Fade Dye (Red, Orange) consumable that tints eligible gear with a red-to-orange shifting color.
Legendary dye
Fade Dye (Red, Purple)
Added a new Legendary Fade Dye (Red, Purple) consumable that tints eligible gear with a red-to-purple color shift.
Legendary dye
Fade Dye (Yellow, White)
Added a new Legendary Fade Dye (Yellow, White) consumable for tinting eligible gear and cosmetics with a yellow-to-white color shift.
Legendary pet
Holy Entity Pet
Added Holy Entity Pet, a Vesra-themed wisp pet that can follow its owner and fetch eligible nearby drops.
Legendary dagger
Luminous Dagger
Added a new Legendary hunter dagger, Luminous Dagger, to item data.
Legendary sword
Luminous Longsword
Added the Luminous Longsword, a new Legendary warrior sword with Light Mana-themed perks and reduced destruction chance.
Legendary staff
Luminous Scepter
Added the Legendary mage staff Luminous Scepter as a new equippable item.
Legendary currency
Mark of Terul
Added Mark of Terul, a Legendary soulbound rebirth currency.
Legendary currency
Mark of Vesra
Added Mark of Vesra, a Legendary soulbound rebirth currency.
Legendary pet
Ominous Entity Pet
Added Ominous Entity Pet, a Terul-themed wisp pet that can follow its owner and fetch eligible nearby drops.
Legendary sword
Stygian Blade
Added the new Legendary warrior sword Stygian Blade to item data.
Legendary staff
Stygian Scepter
Added the Stygian Scepter, a new Legendary tier 9 mage staff with Dark Mana-themed perks and scaling stats.
Legendary dagger
Stygian Sickle
Added the Legendary hunter dagger Stygian Sickle as a new equippable item.
Mystery Dye Box variation
Super Mystery Dye Box
Added Super Mystery Dye Box, a tier 9 dye-box variation with its own reward pool.
New Vanity
6
Vanity Item
Holy Aura
Added Holy Aura as an aura vanity cosmetic.
Vanity Item
Ominous Aura
Added Ominous Aura as an aura vanity cosmetic.
Vanity Item
Terul Acolyte Hood
Added Terul Acolyte Hood, a Legendary hat vanity cosmetic.
Vanity Item
Terul Acolyte Robes
Added Terul Acolyte Robes, a Legendary upper-body vanity cosmetic.
Vanity Item
Vesra Acolyte Hood
Added Vesra Acolyte Hood, a Legendary hat vanity cosmetic.
Vanity Item
Vesra Acolyte Robes
Added Vesra Acolyte Robes, a Legendary upper-body vanity cosmetic.
New Abilities
6
Hunter ability
Graceful Light
Added Graceful Light, the Light Mana devotion passive granted by Vesra Dagger.
Mage ability
Graceful Light
Added Graceful Light, the Light Mana devotion passive granted by Vesra Staff.
Warrior ability
Graceful Light
Added Graceful Light, the Light Mana devotion passive granted by Vesra Sword.
Hunter ability
Wrathful Darkness
Added Wrathful Darkness, the Dark Mana devotion passive granted by Terul Dagger.
Mage ability
Wrathful Darkness
Added Wrathful Darkness, the Dark Mana devotion passive granted by Terul Staff.
Warrior ability
Wrathful Darkness
Added Wrathful Darkness, the Dark Mana devotion passive granted by Terul Sword.
Updated Items
34
Legendary hat
Beanie
Beanie now grants vitality bonuses in addition to its existing Festivity stat.
Rare dagger
Candy Cane
Christmas Dagger now grants Intelligence in addition to its existing Festivity bonus.
Common misc
Coal
Coal’s shop sell value was greatly reduced.
Legendary dagger
Crystal Fan
Crystal Fan’s stat bonuses were increased.
Legendary sword
Crystal Mace
Crystal Club now grants stronger combat stats.
Legendary staff
Crystal Spear
Crystal Spear now grants stronger stats.
Rare sword
Decorated Antler
Mistletoe Sword now includes a small critical hit chance bonus in addition to its existing stat bonuses.
Legendary dye
Fade Dye (Red, Yellow)
Fade Dye (Red, Yellow) received its current production ID and icon data.
Rare greatsword
First Mate's Anchor
First Mate Anchor now grants extra stamina and critical strike damage in addition to its existing movement speed penalty.
Rare bow
Frostbite
Christmas Bow now gains an added critical hit chance bonus alongside its existing Festivity modifier.
Rare greatsword
Frozen First Mate's Anchor
Ice First Mate Anchor now grants additional offensive and stamina bonuses alongside its existing movement penalty.
Rare armour
Hobo Armor
Hobo armor now provides full defense value instead of reduced defense.
Rare armour
Ice Climber Boots
Ice Climber Boots now give a larger jump bonus.
Rare gift
Mystery Dye Box
Added a new Super Mystery Dye Box variation alongside the existing dye mystery box.
Candy Cane variation
Mythic Candy Cane
Mythic Candy Cane gained the updated Christmas Dagger Intelligence/event modifier.
Frostbite variation
Mythic Frostbite
Mythic Frostbite gained the updated Christmas Bow critical chance event modifier.
Ornamental Branch variation
Mythic Ornamental Branch
Mythic Ornamental Branch gained the updated Christmas Staff Intelligence/event modifier.
Toy Sword variation
Mythic Toy Sword
Mythic Toy Sword gained locked attributes and the updated Strength/event modifier.
Rare staff
Ornamental Branch
Christmas Staff now grants an additional Intelligence bonus alongside its existing Festivity bonus.
Rare armour
Pumpkin Brute Boots
Halloween warrior boots now grant an additional mana bonus.
Rare hat
Rubee Halo
Rubee Halo Helmet is now part of the Rubee equipment set.
Common greatsword
Savage Axe
Savage Axe stat bonuses were adjusted to be more strength-focused while keeping its damage bonus unchanged.
Rare hat
Sea Beast's Crown
Sea Warrior Hat now adds an ability radius bonus alongside its existing stats.
Legendary claw
Shade Claw
Shade Claws no longer include the Shadowstruck perk.
Rare bow
Sinew Bow
Kraken Bow now has built-in stat modifiers in addition to its existing Kraken Weapons perk.
Rare staff
Sinew Scythe
Kraken Staff now has built-in stat modifiers in addition to its existing Kraken weapon perk.
Rare sword
Sinew Sword
Kraken Sword now includes built-in stat modifiers alongside its existing Kraken weapon perk.
Rare hat
Snow Goggles
Snow Goggles now give more Intelligence.
Rare hat
Snowman Head
Snowman Head now grants base Strength and Intelligence in addition to its existing ability radius bonus.
Common misc
Stone
Stone now sells to shops for much less than before.
Rare hat
Third Eye
Third Eye’s wisdom bonus was increased.
Third Eye variation
third eye
Holiday Third Eye now uses the increased 20% Wisdom modifier.
Rare sword
Toy Sword
Christmas Sword now has locked attributes and gains extra Strength on its event modifier.
Legendary armour
Webslinger Boots
Webslinger Boots received updated item presentation data.
Updated Abilities
30
Hunter ability
Agile Pounce
Agile Pounce now advances the Lucky 8 counter when launching upward.
Hunter ability
Barrage
Barrage gained Light/Dark Mana dagger interactions for shielding, adaptive damage, and divine/dark visuals.
Warrior ability
Blasting Slash
Blasting Slash gained Light/Dark Mana sword interactions for shielding, bonus damage, adaptive damage, and matching visuals.
Mage ability
Blink
Blink gained Light/Dark Mana staff interactions: Light restores stamina with an ally, while Dark increases blink range and out-of-stamina casting.
Hunter ability
Caustic Wounds
Spider Fang Poison now calculates poison tick damage from the final poison duration, including Royalty’s duration bonus.
Adventurer ability
Chilling Gale
Chilling Gale now deals more PvE damage, costs more mana, and has reduced PvP damage.
Hunter ability
Double Jump
Double Jump gained Light/Dark Mana dagger support and improved Lucky 8 counter handling.
Hunter ability
Execute
Execute gained Light/Dark Mana dagger interactions for mana restoration, radius, adaptive damage, and new visuals.
Shadowmancer ability variation
Extend Shadow - Exalted Leap
Exalted Leap had its stats and Shadowstruck handling updated.
Knight ability variation
Fortify - Overseer
Overseer damage now falls back to Fortify base damage when stack data is missing.
Shadowmancer ability
Frenzy
Frenzy no longer buffs subjugated Shades.
Shadowmancer ability variation
Frenzy - Exalted Rampage
Exalted Rampage received cost, cooldown, duration, and kill-extension updates.
Warrior ability
Ground Slam
Ground Slam gained Light/Dark Mana sword interactions, adaptive damage, new debuffs, and a lower first-path damage multiplier.
Ranger ability
Hail of Arrows
Hail of Arrows now uses its selected variant to drive magical behavior instead of only checking the player’s highest stat.
Hunter ability
Moko Dagger Damage
Moko Dagger Damage now clamps negative attack speed to 0 before calculating its bonus damage.
Sorcerer ability
Nature's Wrath
Nature’s Wrath has less knockback, while its enhanced version is wider and slower.
Warrior ability
Parry
Parry gained Light/Dark/Unstable Mana interactions with longer duration, healing, adaptive damage, and new divine effects.
Warlock ability
Pillage Vitality
Pillage Vitality starts faster before activation.
Shadowmancer ability
Rend Shadow
Rend Shadow now focuses on the caster’s own Shadowstruck targets and converts stacks into Devoured.
Shadowmancer ability variation
Rend Shadow - Exalted Eviscerate
Exalted Eviscerate no longer has a scaling Shadow Point cost.
Ranger ability
Ricochet
Ricochet now grants the listed bounces after the first shot and has corrected Killing Bounce tooltip/impact handling.
Shadowmancer ability
Shade Binding
Shade Binding adds a short grounded delay and preserves existing owned Shades when re-entering Shade Form.
Shadowmancer ability variation
Shade Binding - Shade Release
Shade Release now has variant-specific cooldown tracking and a short grounded delay when leaving Shade Form.
Hunter ability
Shunpo
Shunpo gained Light/Dark/Unstable Mana interactions with healing, extra distance, adaptive damage, and new mana-themed effects.
Warrior ability
Spin Slash
Spin Slash gained Light/Dark Mana interactions for mana restoration, a larger hit area, adaptive damage, and new visuals.
Shadowmancer ability
Subjugate
Subjugate now labels its Shadow Point spend as a Shadow Conversion Cost.
Shadowmancer ability variation
Subjugate - Exalted Shadow Assault
Exalted Shadow Assault gained variant-specific cooldown handling and a kill reset window, while losing warp-applied Shadowstruck.
Shadowmancer ability variation
Summon Shade - Exalted Nightmare
Exalted Nightmare now uses shared Shadowmancer Shadowstruck handling.
Mage ability
Thundercall
Thundercall gained Light/Dark Mana staff interactions for ally/caster shields and updated lightning effects.
Mage ability
Zap
Zap gained Light/Dark Mana staff interactions for range, power, mana restoration, and updated lightning colors.
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